Maybe a cleric gives up their holy symbol when they get the chance to use angel feathers as their magic focus instead.Īs for creating the items themselves, I have a few goals while writing the items:
Maybe they have a shield crafted from a Bulette shell and a sword that is an Ankheg leg after their fight with the Cult of Elemental Earth. I love the idea of a character who picks the useful bits from the bodies of his fallen foes. But I think martial characters should change as well, aside from just getting more scars and injuries. Wizards get zanier, warlocks get corrupted, druids get more plant- or animal-esque, and clerics become more eminently divine. I like the idea that the appearance of a character changes drastically over the course of their adventures. This probably comes from my beginnings as a story gamer - it was expected that you would have some sort of character development over the course of our 6-8 month campaigns.īut there's more than just updating character traits. Whenever I get the chance to play D&D, I think a lot about how my character changes between sessions, and over the course of the campaign.